Introduction
With this blog I aim for something
ambitious. To chart the technological, economic, and artistic
evolution of the video game industry over the coming decade. Your
first question might be who the heck am I and why would I be
qualified to give an insightful opinion on this?
In answer, I've covered more college
classes switching between majors than most people who earn a
bachelors degree have ever taken. But that honestly doesn't matter,
hundreds of thousands have done similar and might not be considered
qualified. The real answer is simply that I'm interested in this very
question and in every aspect pertaining too it.
I've spent enough time pouring over
interviews and articles on every aspect of game development,
technology, and business to have a fair idea of what each area
entails. Further this is why I probably won't be providing references
to everything I say. Go ahead and google it if you want, it's there.
Moving on.
So what exactly do I mean when I say
I'm going to the evolution of this industry? Again put simply, it
means I'm going to try and combine the rambling train of thought that
I've had running about such for years now into some sort of coherent
narrative for people to follow. A difficult task as there is going to
be no clear delineation between subjects. Everything in our universe
is connected, and such is the case for any subject. So while I'll try
to keep this easy to follow, please bear with me if I seem to veer
off course every once in a while.
So, with caveats and pre-emptives out
of the way in this first introductory blog post, I hope you enjoy
reading. My name is not, by the way, Marcus Nispell. But it seemed
like a name that would stand out, and so that is what the blog is
entitled.